SELECT a Target of interest
NAME it Target1
PUT ASIDE what you know of the Target1
IGNORE its normal usage;
IGNORE its role in society
IMAGINE Target1 as an artwork
CREATE a title for it;
THINK about the artist who made it
PUT AWAY the artwork
IMAGINE Target1 as an element of a religion
SPECULATE about the style of the religion;
IMAGINE a ritual Target1 is included in
PUT AWAY the religion
HALF-CLOSE your eyes
RE-OBSERVE Target1
RESIST certainty of its meaning;
LET it change with possibilities
RETURN.
Blurrifier is a composition of four smaller functions – this makes it easy to modify. You can start by generalizing the specified aspects of the code:
You can then either modify a part or add new one, asking “What would make this code more interesting to me?” and “What is currently the most worthwhile part to me?”
I’m personally fond of the religion part. I also like the way this code alienates me from ordinary meanings. At the moment I’m writing this, I feel that a modification to the artwork part is most likely to enhance this code for me. Therefore, I develop a version where I replace the artwork with “scientific tool” or “alien artefact”.
IMAGINE Target1 as an alien artefact
Next, I just tweak the remaining part of the code fragment so that it supports the idea of an alien artefact. Obviously, the title is now irrelevant – but the author could still be useful. I experiment with various options in my mind, and finally end up this formulation:
IMAGINE Target1 as an alien artefact
THINK about the alien species who have created it
SPECULATE about the function of the artefact
TRY to use it; IF it does not work, why?
PUT AWAY the alien artefact
My last step is simply to explore the code with this modification.